Sample Request

2020-2025 Global Virtual Reality Device Market Report - Production and Consumption Professional Analysis (Impact of COVID-19)

SELECT LICENSE:

Published on 03/11/2021| Code: MAR41115D| Category: Utilities| Total Pages: 117

This report elaborates the market size, market characteristics, and market growth of the Virtual Reality Device industry, and breaks down according to the type, application, and consumption area of Virtual Reality Device. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.

In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Virtual Reality Device in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.

In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.

Key players in the global Virtual Reality Device market covered in Chapter 13:

Samsung
NextVR
Virglass
Vr BOX
CryWorks
SoftKinetic
ANTVR
Baofeng Mojing
Cast AR
Magic leap
Bubl
HTC vive
TVR
Dreamerkr
Song
Microsoft (HoloLens)
Atheer labs
Sureal
Jaunt
Jingweidu Technology
FaceBook/Oculus
GoPro
Matterport
OSVR
Google

In Chapter 6, on the basis of types, the Virtual Reality Device market from 2015 to 2025 is primarily split into:

Input Devices
Computer/VR Engine
Output Devices

In Chapter 7, on the basis of applications, the Virtual Reality Device market from 2015 to 2025 covers:

Education and training
Video games
Fine arts
Heritage and archaeology
Architectural design

Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:

United States

Europe

China

Japan

India

Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:

North America (Covered in Chapter 8)

United States

Canada

Mexico

Europe (Covered in Chapter 9)

Germany

UK

France

Italy

Spain

Others

Asia-Pacific (Covered in Chapter 10)

China

Japan

India

South Korea

Southeast Asia

Others

Middle East and Africa (Covered in Chapter 11)

Saudi Arabia

UAE

South Africa

Others

South America (Covered in Chapter 12)

Brazil

Others

Years considered for this report:

Historical Years: 2015-2019

Base Year: 2019

Estimated Year: 2020

Forecast Period: 2020-2025

Table of Content

1 Virtual Reality Device Market - Research Scope

1.1 Study Goals

1.2 Market Definition and Scope

1.3 Key Market Segments

1.4 Study and Forecasting Years

2 Virtual Reality Device Market - Research Methodology

2.1 Methodology

2.2 Research Data Source

2.2.1 Secondary Data

2.2.2 Primary Data

2.2.3 Market Size Estimation

2.2.4 Legal Disclaimer

3 Virtual Reality Device Market Forces

3.1 Global Virtual Reality Device Market Size

3.2 Top Impacting Factors (PESTEL Analysis)

3.2.1 Political Factors

3.2.2 Economic Factors

3.2.3 Social Factors

3.2.4 Technological Factors

3.2.5 Environmental Factors

3.2.6 Legal Factors

3.3 Industry Trend Analysis

3.4 Industry Trends Under COVID-19

3.4.1 Risk Assessment on COVID-19

3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry

3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario

3.5 Industry Risk Assessment

4 Virtual Reality Device Market - By Geography

4.1 Global Virtual Reality Device Market Value and Market Share by Regions

4.1.1 Global Virtual Reality Device Value ($) by Region (2015-2020)

4.1.2 Global Virtual Reality Device Value Market Share by Regions (2015-2020)

4.2 Global Virtual Reality Device Market Production and Market Share by Major Countries

4.2.1 Global Virtual Reality Device Production by Major Countries (2015-2020)

4.2.2 Global Virtual Reality Device Production Market Share by Major Countries (2015-2020)

4.3 Global Virtual Reality Device Market Consumption and Market Share by Regions

4.3.1 Global Virtual Reality Device Consumption by Regions (2015-2020)

4.3.2 Global Virtual Reality Device Consumption Market Share by Regions (2015-2020)

5 Virtual Reality Device Market - By Trade Statistics

5.1 Global Virtual Reality Device Export and Import

5.2 United States Virtual Reality Device Export and Import (2015-2020)

5.3 Europe Virtual Reality Device Export and Import (2015-2020)

5.4 China Virtual Reality Device Export and Import (2015-2020)

5.5 Japan Virtual Reality Device Export and Import (2015-2020)

5.6 India Virtual Reality Device Export and Import (2015-2020)

5.7 ...

6 Virtual Reality Device Market - By Type

6.1 Global Virtual Reality Device Production and Market Share by Types (2015-2020)

6.1.1 Global Virtual Reality Device Production by Types (2015-2020)

6.1.2 Global Virtual Reality Device Production Market Share by Types (2015-2020)

6.2 Global Virtual Reality Device Value and Market Share by Types (2015-2020)

6.2.1 Global Virtual Reality Device Value by Types (2015-2020)

6.2.2 Global Virtual Reality Device Value Market Share by Types (2015-2020)

6.3 Global Virtual Reality Device Production, Price and Growth Rate of Input Devices (2015-2020)
6.4 Global Virtual Reality Device Production, Price and Growth Rate of Computer/VR Engine (2015-2020)
6.5 Global Virtual Reality Device Production, Price and Growth Rate of Output Devices (2015-2020)

7 Virtual Reality Device Market - By Application

7.1 Global Virtual Reality Device Consumption and Market Share by Applications (2015-2020)

7.1.1 Global Virtual Reality Device Consumption by Applications (2015-2020)

7.1.2 Global Virtual Reality Device Consumption Market Share by Applications (2015-2020)

7.2 Global Virtual Reality Device Consumption and Growth Rate of Education and training (2015-2020)
7.3 Global Virtual Reality Device Consumption and Growth Rate of Video games (2015-2020)
7.4 Global Virtual Reality Device Consumption and Growth Rate of Fine arts (2015-2020)
7.5 Global Virtual Reality Device Consumption and Growth Rate of Heritage and archaeology (2015-2020)
7.6 Global Virtual Reality Device Consumption and Growth Rate of Architectural design (2015-2020)

8 North America Virtual Reality Device Market

8.1 North America Virtual Reality Device Market Size

8.2 United States Virtual Reality Device Market Size

8.3 Canada Virtual Reality Device Market Size

8.4 Mexico Virtual Reality Device Market Size

8.5 The Influence of COVID-19 on North America Market

9 Europe Virtual Reality Device Market Analysis

9.1 Europe Virtual Reality Device Market Size

9.2 Germany Virtual Reality Device Market Size

9.3 United Kingdom Virtual Reality Device Market Size

9.4 France Virtual Reality Device Market Size

9.5 Italy Virtual Reality Device Market Size

9.6 Spain Virtual Reality Device Market Size

9.7 The Influence of COVID-19 on Europe Market

10 Asia-Pacific Virtual Reality Device Market Analysis

10.1 Asia-Pacific Virtual Reality Device Market Size

10.2 China Virtual Reality Device Market Size

10.3 Japan Virtual Reality Device Market Size

10.4 South Korea Virtual Reality Device Market Size

10.5 Southeast Asia Virtual Reality Device Market Size

10.6 India Virtual Reality Device Market Size

10.7 The Influence of COVID-19 on Asia Pacific Market

11 Middle East and Africa Virtual Reality Device Market Analysis

11.1 Middle East and Africa Virtual Reality Device Market Size

11.2 Saudi Arabia Virtual Reality Device Market Size

11.3 UAE Virtual Reality Device Market Size

11.4 South Africa Virtual Reality Device Market Size

11.5 The Influence of COVID-19 on Middle East and Africa Market

12 South America Virtual Reality Device Market Analysis

12.1 South America Virtual Reality Device Market Size

12.2 Brazil Virtual Reality Device Market Size

12.3 The Influence of COVID-19 on South America Market

13 Company Profiles

13.1 Samsung
13.1.1 Samsung Basic Information
13.1.2 Samsung Product Profiles, Application and Specification
13.1.3 Samsung Virtual Reality Device Market Performance (2015-2020)
13.2 NextVR
13.2.1 NextVR Basic Information
13.2.2 NextVR Product Profiles, Application and Specification
13.2.3 NextVR Virtual Reality Device Market Performance (2015-2020)
13.3 Virglass
13.3.1 Virglass Basic Information
13.3.2 Virglass Product Profiles, Application and Specification
13.3.3 Virglass Virtual Reality Device Market Performance (2015-2020)
13.4 Vr BOX
13.4.1 Vr BOX Basic Information
13.4.2 Vr BOX Product Profiles, Application and Specification
13.4.3 Vr BOX Virtual Reality Device Market Performance (2015-2020)
13.5 CryWorks
13.5.1 CryWorks Basic Information
13.5.2 CryWorks Product Profiles, Application and Specification
13.5.3 CryWorks Virtual Reality Device Market Performance (2015-2020)
13.6 SoftKinetic
13.6.1 SoftKinetic Basic Information
13.6.2 SoftKinetic Product Profiles, Application and Specification
13.6.3 SoftKinetic Virtual Reality Device Market Performance (2015-2020)
13.7 ANTVR
13.7.1 ANTVR Basic Information
13.7.2 ANTVR Product Profiles, Application and Specification
13.7.3 ANTVR Virtual Reality Device Market Performance (2015-2020)
13.8 Baofeng Mojing
13.8.1 Baofeng Mojing Basic Information
13.8.2 Baofeng Mojing Product Profiles, Application and Specification
13.8.3 Baofeng Mojing Virtual Reality Device Market Performance (2015-2020)
13.9 Cast AR
13.9.1 Cast AR Basic Information
13.9.2 Cast AR Product Profiles, Application and Specification
13.9.3 Cast AR Virtual Reality Device Market Performance (2015-2020)
13.10 Magic leap
13.10.1 Magic leap Basic Information
13.10.2 Magic leap Product Profiles, Application and Specification
13.10.3 Magic leap Virtual Reality Device Market Performance (2015-2020)
13.11 Bubl
13.11.1 Bubl Basic Information
13.11.2 Bubl Product Profiles, Application and Specification
13.11.3 Bubl Virtual Reality Device Market Performance (2015-2020)
13.12 HTC vive
13.12.1 HTC vive Basic Information
13.12.2 HTC vive Product Profiles, Application and Specification
13.12.3 HTC vive Virtual Reality Device Market Performance (2015-2020)
13.13 TVR
13.13.1 TVR Basic Information
13.13.2 TVR Product Profiles, Application and Specification
13.13.3 TVR Virtual Reality Device Market Performance (2015-2020)
13.14 Dreamerkr
13.14.1 Dreamerkr Basic Information
13.14.2 Dreamerkr Product Profiles, Application and Specification
13.14.3 Dreamerkr Virtual Reality Device Market Performance (2015-2020)
13.15 Song
13.15.1 Song Basic Information
13.15.2 Song Product Profiles, Application and Specification
13.15.3 Song Virtual Reality Device Market Performance (2015-2020)
13.16 Microsoft (HoloLens)
13.16.1 Microsoft (HoloLens) Basic Information
13.16.2 Microsoft (HoloLens) Product Profiles, Application and Specification
13.16.3 Microsoft (HoloLens) Virtual Reality Device Market Performance (2015-2020)
13.17 Atheer labs
13.17.1 Atheer labs Basic Information
13.17.2 Atheer labs Product Profiles, Application and Specification
13.17.3 Atheer labs Virtual Reality Device Market Performance (2015-2020)
13.18 Sureal
13.18.1 Sureal Basic Information
13.18.2 Sureal Product Profiles, Application and Specification
13.18.3 Sureal Virtual Reality Device Market Performance (2015-2020)
13.19 Jaunt
13.19.1 Jaunt Basic Information
13.19.2 Jaunt Product Profiles, Application and Specification
13.19.3 Jaunt Virtual Reality Device Market Performance (2015-2020)
13.20 Jingweidu Technology
13.20.1 Jingweidu Technology Basic Information
13.20.2 Jingweidu Technology Product Profiles, Application and Specification
13.20.3 Jingweidu Technology Virtual Reality Device Market Performance (2015-2020)
13.21 FaceBook/Oculus
13.21.1 FaceBook/Oculus Basic Information
13.21.2 FaceBook/Oculus Product Profiles, Application and Specification
13.21.3 FaceBook/Oculus Virtual Reality Device Market Performance (2015-2020)
13.22 GoPro
13.22.1 GoPro Basic Information
13.22.2 GoPro Product Profiles, Application and Specification
13.22.3 GoPro Virtual Reality Device Market Performance (2015-2020)
13.23 Matterport
13.23.1 Matterport Basic Information
13.23.2 Matterport Product Profiles, Application and Specification
13.23.3 Matterport Virtual Reality Device Market Performance (2015-2020)
13.24 OSVR
13.24.1 OSVR Basic Information
13.24.2 OSVR Product Profiles, Application and Specification
13.24.3 OSVR Virtual Reality Device Market Performance (2015-2020)
13.25 Google
13.25.1 Google Basic Information
13.25.2 Google Product Profiles, Application and Specification
13.25.3 Google Virtual Reality Device Market Performance (2015-2020)

14 Market Forecast - By Regions

14.1 North America Virtual Reality Device Market Forecast (2020-2025)

14.2 Europe Virtual Reality Device Market Forecast (2020-2025)

14.3 Asia-Pacific Virtual Reality Device Market Forecast (2020-2025)

14.4 Middle East and Africa Virtual Reality Device Market Forecast (2020-2025)

14.5 South America Virtual Reality Device Market Forecast (2020-2025)

15 Market Forecast - By Type and Applications

15.1 Global Virtual Reality Device Market Forecast by Types (2020-2025)

15.1.1 Global Virtual Reality Device Market Forecast Production and Market Share by Types (2020-2025)

15.1.2 Global Virtual Reality Device Market Forecast Value and Market Share by Types (2020-2025)

15.2 Global Virtual Reality Device Market Forecast by Applications (2020-2025)

Our Clients

BIC
Suntory Holdings
Continental AG
Ernst Klett
felix
IF Logo
ITC logo
jc
KB
KKR
LR
LSC
Prospect
SRG
Sumitomo
Taichin logo
The Cleanest Way
Meat & Livestock Australia Limited
LEK
IFFCO
STTS
Laundry Capital LLC
Chippenhook Corporation
SAB
IJIN
Hooton
Medica
Medalliacne
Shanghai Chenzhu Instrument Co., Ltd.
Sanofi
Kleen Linnebo und Partner GbR
Bond-Pro, Inc.
E&L Faster Food Imports Inc.
Okinawa Institute of Science and Technology
Mizuno Corp

Need Help?

Please fill form below:

Contact Us

99 WALL STREET #2124 NEW YORK, NY 10005