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2020-2025 Global In-Flight Entertainment and Connectivity Market Report - Production and Consumption Professional Analysis (Impact of COVID-19)

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Published on 03/11/2021| Code: MAR41115D| Category: Utilities| Total Pages: 109

In-flight entertainment and connectivity includes services such as video streaming, text messaging, and internet browsing that airliners offer to air passengers on-board. Further, IFEC services are device-agnostic-which can support any portable devices such as tablet, smartphone, and laptops-that enable air passengers to download IFE content on their personal electronic device (PED), which eliminates the need for the use of seat-back video.

This report elaborates the market size, market characteristics, and market growth of the In-Flight Entertainment and Connectivity industry, and breaks down according to the type, application, and consumption area of In-Flight Entertainment and Connectivity. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.

In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for In-Flight Entertainment and Connectivity in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.

In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.

Key players in the global In-Flight Entertainment and Connectivity market covered in Chapter 13:

Thikom Solutions Inc.
Thales Group
ViaSat Inc.
Honeywell International, Inc.
SITA (OnAir)
Global Eagle Entertainment Inc.
Panasonic Avionics
EchoStar Corporation
Kymeta Corporation
Zodiac Aerospace
Gogo Inc., Honeywell International Inc.
Rockwell Collins, Inc.

In Chapter 6, on the basis of types, the In-Flight Entertainment and Connectivity market from 2015 to 2025 is primarily split into:

NBA
WBA
VLA
Business Jets

In Chapter 7, on the basis of applications, the In-Flight Entertainment and Connectivity market from 2015 to 2025 covers:

OEM
Aftermarket

Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:

United States

Europe

China

Japan

India

Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:

North America (Covered in Chapter 8)

United States

Canada

Mexico

Europe (Covered in Chapter 9)

Germany

UK

France

Italy

Spain

Others

Asia-Pacific (Covered in Chapter 10)

China

Japan

India

South Korea

Southeast Asia

Others

Middle East and Africa (Covered in Chapter 11)

Saudi Arabia

UAE

South Africa

Others

South America (Covered in Chapter 12)

Brazil

Others

Years considered for this report:

Historical Years: 2015-2019

Base Year: 2019

Estimated Year: 2020

Forecast Period: 2020-2025

Table of Content

1 In-Flight Entertainment and Connectivity Market - Research Scope

1.1 Study Goals

1.2 Market Definition and Scope

1.3 Key Market Segments

1.4 Study and Forecasting Years

2 In-Flight Entertainment and Connectivity Market - Research Methodology

2.1 Methodology

2.2 Research Data Source

2.2.1 Secondary Data

2.2.2 Primary Data

2.2.3 Market Size Estimation

2.2.4 Legal Disclaimer

3 In-Flight Entertainment and Connectivity Market Forces

3.1 Global In-Flight Entertainment and Connectivity Market Size

3.2 Top Impacting Factors (PESTEL Analysis)

3.2.1 Political Factors

3.2.2 Economic Factors

3.2.3 Social Factors

3.2.4 Technological Factors

3.2.5 Environmental Factors

3.2.6 Legal Factors

3.3 Industry Trend Analysis

3.4 Industry Trends Under COVID-19

3.4.1 Risk Assessment on COVID-19

3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry

3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario

3.5 Industry Risk Assessment

4 In-Flight Entertainment and Connectivity Market - By Geography

4.1 Global In-Flight Entertainment and Connectivity Market Value and Market Share by Regions

4.1.1 Global In-Flight Entertainment and Connectivity Value ($) by Region (2015-2020)

4.1.2 Global In-Flight Entertainment and Connectivity Value Market Share by Regions (2015-2020)

4.2 Global In-Flight Entertainment and Connectivity Market Production and Market Share by Major Countries

4.2.1 Global In-Flight Entertainment and Connectivity Production by Major Countries (2015-2020)

4.2.2 Global In-Flight Entertainment and Connectivity Production Market Share by Major Countries (2015-2020)

4.3 Global In-Flight Entertainment and Connectivity Market Consumption and Market Share by Regions

4.3.1 Global In-Flight Entertainment and Connectivity Consumption by Regions (2015-2020)

4.3.2 Global In-Flight Entertainment and Connectivity Consumption Market Share by Regions (2015-2020)

5 In-Flight Entertainment and Connectivity Market - By Trade Statistics

5.1 Global In-Flight Entertainment and Connectivity Export and Import

5.2 United States In-Flight Entertainment and Connectivity Export and Import (2015-2020)

5.3 Europe In-Flight Entertainment and Connectivity Export and Import (2015-2020)

5.4 China In-Flight Entertainment and Connectivity Export and Import (2015-2020)

5.5 Japan In-Flight Entertainment and Connectivity Export and Import (2015-2020)

5.6 India In-Flight Entertainment and Connectivity Export and Import (2015-2020)

5.7 ...

6 In-Flight Entertainment and Connectivity Market - By Type

6.1 Global In-Flight Entertainment and Connectivity Production and Market Share by Types (2015-2020)

6.1.1 Global In-Flight Entertainment and Connectivity Production by Types (2015-2020)

6.1.2 Global In-Flight Entertainment and Connectivity Production Market Share by Types (2015-2020)

6.2 Global In-Flight Entertainment and Connectivity Value and Market Share by Types (2015-2020)

6.2.1 Global In-Flight Entertainment and Connectivity Value by Types (2015-2020)

6.2.2 Global In-Flight Entertainment and Connectivity Value Market Share by Types (2015-2020)

6.3 Global In-Flight Entertainment and Connectivity Production, Price and Growth Rate of NBA (2015-2020)
6.4 Global In-Flight Entertainment and Connectivity Production, Price and Growth Rate of WBA (2015-2020)
6.5 Global In-Flight Entertainment and Connectivity Production, Price and Growth Rate of VLA (2015-2020)
6.6 Global In-Flight Entertainment and Connectivity Production, Price and Growth Rate of Business Jets (2015-2020)

7 In-Flight Entertainment and Connectivity Market - By Application

7.1 Global In-Flight Entertainment and Connectivity Consumption and Market Share by Applications (2015-2020)

7.1.1 Global In-Flight Entertainment and Connectivity Consumption by Applications (2015-2020)

7.1.2 Global In-Flight Entertainment and Connectivity Consumption Market Share by Applications (2015-2020)

7.2 Global In-Flight Entertainment and Connectivity Consumption and Growth Rate of OEM (2015-2020)
7.3 Global In-Flight Entertainment and Connectivity Consumption and Growth Rate of Aftermarket (2015-2020)

8 North America In-Flight Entertainment and Connectivity Market

8.1 North America In-Flight Entertainment and Connectivity Market Size

8.2 United States In-Flight Entertainment and Connectivity Market Size

8.3 Canada In-Flight Entertainment and Connectivity Market Size

8.4 Mexico In-Flight Entertainment and Connectivity Market Size

8.5 The Influence of COVID-19 on North America Market

9 Europe In-Flight Entertainment and Connectivity Market Analysis

9.1 Europe In-Flight Entertainment and Connectivity Market Size

9.2 Germany In-Flight Entertainment and Connectivity Market Size

9.3 United Kingdom In-Flight Entertainment and Connectivity Market Size

9.4 France In-Flight Entertainment and Connectivity Market Size

9.5 Italy In-Flight Entertainment and Connectivity Market Size

9.6 Spain In-Flight Entertainment and Connectivity Market Size

9.7 The Influence of COVID-19 on Europe Market

10 Asia-Pacific In-Flight Entertainment and Connectivity Market Analysis

10.1 Asia-Pacific In-Flight Entertainment and Connectivity Market Size

10.2 China In-Flight Entertainment and Connectivity Market Size

10.3 Japan In-Flight Entertainment and Connectivity Market Size

10.4 South Korea In-Flight Entertainment and Connectivity Market Size

10.5 Southeast Asia In-Flight Entertainment and Connectivity Market Size

10.6 India In-Flight Entertainment and Connectivity Market Size

10.7 The Influence of COVID-19 on Asia Pacific Market

11 Middle East and Africa In-Flight Entertainment and Connectivity Market Analysis

11.1 Middle East and Africa In-Flight Entertainment and Connectivity Market Size

11.2 Saudi Arabia In-Flight Entertainment and Connectivity Market Size

11.3 UAE In-Flight Entertainment and Connectivity Market Size

11.4 South Africa In-Flight Entertainment and Connectivity Market Size

11.5 The Influence of COVID-19 on Middle East and Africa Market

12 South America In-Flight Entertainment and Connectivity Market Analysis

12.1 South America In-Flight Entertainment and Connectivity Market Size

12.2 Brazil In-Flight Entertainment and Connectivity Market Size

12.3 The Influence of COVID-19 on South America Market

13 Company Profiles

13.1 Thikom Solutions Inc.
13.1.1 Thikom Solutions Inc. Basic Information
13.1.2 Thikom Solutions Inc. Product Profiles, Application and Specification
13.1.3 Thikom Solutions Inc. In-Flight Entertainment and Connectivity Market Performance (2015-2020)
13.2 Thales Group
13.2.1 Thales Group Basic Information
13.2.2 Thales Group Product Profiles, Application and Specification
13.2.3 Thales Group In-Flight Entertainment and Connectivity Market Performance (2015-2020)
13.3 ViaSat Inc.
13.3.1 ViaSat Inc. Basic Information
13.3.2 ViaSat Inc. Product Profiles, Application and Specification
13.3.3 ViaSat Inc. In-Flight Entertainment and Connectivity Market Performance (2015-2020)
13.4 Honeywell International, Inc.
13.4.1 Honeywell International, Inc. Basic Information
13.4.2 Honeywell International, Inc. Product Profiles, Application and Specification
13.4.3 Honeywell International, Inc. In-Flight Entertainment and Connectivity Market Performance (2015-2020)
13.5 SITA (OnAir)
13.5.1 SITA (OnAir) Basic Information
13.5.2 SITA (OnAir) Product Profiles, Application and Specification
13.5.3 SITA (OnAir) In-Flight Entertainment and Connectivity Market Performance (2015-2020)
13.6 Global Eagle Entertainment Inc.
13.6.1 Global Eagle Entertainment Inc. Basic Information
13.6.2 Global Eagle Entertainment Inc. Product Profiles, Application and Specification
13.6.3 Global Eagle Entertainment Inc. In-Flight Entertainment and Connectivity Market Performance (2015-2020)
13.7 Panasonic Avionics
13.7.1 Panasonic Avionics Basic Information
13.7.2 Panasonic Avionics Product Profiles, Application and Specification
13.7.3 Panasonic Avionics In-Flight Entertainment and Connectivity Market Performance (2015-2020)
13.8 EchoStar Corporation
13.8.1 EchoStar Corporation Basic Information
13.8.2 EchoStar Corporation Product Profiles, Application and Specification
13.8.3 EchoStar Corporation In-Flight Entertainment and Connectivity Market Performance (2015-2020)
13.9 Kymeta Corporation
13.9.1 Kymeta Corporation Basic Information
13.9.2 Kymeta Corporation Product Profiles, Application and Specification
13.9.3 Kymeta Corporation In-Flight Entertainment and Connectivity Market Performance (2015-2020)
13.10 Zodiac Aerospace
13.10.1 Zodiac Aerospace Basic Information
13.10.2 Zodiac Aerospace Product Profiles, Application and Specification
13.10.3 Zodiac Aerospace In-Flight Entertainment and Connectivity Market Performance (2015-2020)
13.11 Gogo Inc., Honeywell International Inc.
13.11.1 Gogo Inc., Honeywell International Inc. Basic Information
13.11.2 Gogo Inc., Honeywell International Inc. Product Profiles, Application and Specification
13.11.3 Gogo Inc., Honeywell International Inc. In-Flight Entertainment and Connectivity Market Performance (2015-2020)
13.12 Rockwell Collins, Inc.
13.12.1 Rockwell Collins, Inc. Basic Information
13.12.2 Rockwell Collins, Inc. Product Profiles, Application and Specification
13.12.3 Rockwell Collins, Inc. In-Flight Entertainment and Connectivity Market Performance (2015-2020)

14 Market Forecast - By Regions

14.1 North America In-Flight Entertainment and Connectivity Market Forecast (2020-2025)

14.2 Europe In-Flight Entertainment and Connectivity Market Forecast (2020-2025)

14.3 Asia-Pacific In-Flight Entertainment and Connectivity Market Forecast (2020-2025)

14.4 Middle East and Africa In-Flight Entertainment and Connectivity Market Forecast (2020-2025)

14.5 South America In-Flight Entertainment and Connectivity Market Forecast (2020-2025)

15 Market Forecast - By Type and Applications

15.1 Global In-Flight Entertainment and Connectivity Market Forecast by Types (2020-2025)

15.1.1 Global In-Flight Entertainment and Connectivity Market Forecast Production and Market Share by Types (2020-2025)

15.1.2 Global In-Flight Entertainment and Connectivity Market Forecast Value and Market Share by Types (2020-2025)

15.2 Global In-Flight Entertainment and Connectivity Market Forecast by Applications (2020-2025)

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