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2020-2025 Global Virtual Sports Betting Market Report - Production and Consumption Professional Analysis (Impact of COVID-19)

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Published on 02/09/2021| Code: MAR41115D| Category: Banking & Finance| Total Pages: 108

Virtual sports betting is the newest innovation in the larger sports betting industry. Conducting sports events virtually — via computer software — is opening up a whole new avenue for sportsbooks and bettors around the world.

Virtual sports are essentially video games where computer software plays out sporting events, races or contests. Advanced algorithms determine the outcome; they account for the skill of the participants as well as the luck elements inherent in real-world sporting events.

The computer-generated graphics of the virtual sports are usually advanced and look much like you would see on current-generating gaming consoles, but short of watching a television broadcast.

Virtual sports have gained traction as a way for sportsbooks to offer action without needing a real-world event on which to take wagers, increasing the velocity of bets they can take.

This report elaborates the market size, market characteristics, and market growth of the Virtual Sports Betting industry, and breaks down according to the type, application, and consumption area of Virtual Sports Betting. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.

In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Virtual Sports Betting in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.

In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.

Key players in the global Virtual Sports Betting market covered in Chapter 13:

Sisal
SkyBet
Betfair
Bet365
Lottomatica
BetVictor
Sportingbet
William Hill
betradar
Ladbrokes
Kiron Interactive

In Chapter 6, on the basis of types, the Virtual Sports Betting market from 2015 to 2025 is primarily split into:

Football (soccer)
Horse racing
Dog racing
Motor sports
Tennis
Basketball
Others

In Chapter 7, on the basis of applications, the Virtual Sports Betting market from 2015 to 2025 covers:

Retail
Web
Mobile
Terminal

Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:

United States

Europe

China

Japan

India

Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:

North America (Covered in Chapter 8)

United States

Canada

Mexico

Europe (Covered in Chapter 9)

Germany

UK

France

Italy

Spain

Others

Asia-Pacific (Covered in Chapter 10)

China

Japan

India

South Korea

Southeast Asia

Others

Middle East and Africa (Covered in Chapter 11)

Saudi Arabia

UAE

South Africa

Others

South America (Covered in Chapter 12)

Brazil

Others

Years considered for this report:

Historical Years: 2015-2019

Base Year: 2019

Estimated Year: 2020

Forecast Period: 2020-2025

Table of Content

1 Virtual Sports Betting Market - Research Scope

1.1 Study Goals

1.2 Market Definition and Scope

1.3 Key Market Segments

1.4 Study and Forecasting Years

2 Virtual Sports Betting Market - Research Methodology

2.1 Methodology

2.2 Research Data Source

2.2.1 Secondary Data

2.2.2 Primary Data

2.2.3 Market Size Estimation

2.2.4 Legal Disclaimer

3 Virtual Sports Betting Market Forces

3.1 Global Virtual Sports Betting Market Size

3.2 Top Impacting Factors (PESTEL Analysis)

3.2.1 Political Factors

3.2.2 Economic Factors

3.2.3 Social Factors

3.2.4 Technological Factors

3.2.5 Environmental Factors

3.2.6 Legal Factors

3.3 Industry Trend Analysis

3.4 Industry Trends Under COVID-19

3.4.1 Risk Assessment on COVID-19

3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry

3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario

3.5 Industry Risk Assessment

4 Virtual Sports Betting Market - By Geography

4.1 Global Virtual Sports Betting Market Value and Market Share by Regions

4.1.1 Global Virtual Sports Betting Value ($) by Region (2015-2020)

4.1.2 Global Virtual Sports Betting Value Market Share by Regions (2015-2020)

4.2 Global Virtual Sports Betting Market Production and Market Share by Major Countries

4.2.1 Global Virtual Sports Betting Production by Major Countries (2015-2020)

4.2.2 Global Virtual Sports Betting Production Market Share by Major Countries (2015-2020)

4.3 Global Virtual Sports Betting Market Consumption and Market Share by Regions

4.3.1 Global Virtual Sports Betting Consumption by Regions (2015-2020)

4.3.2 Global Virtual Sports Betting Consumption Market Share by Regions (2015-2020)

5 Virtual Sports Betting Market - By Trade Statistics

5.1 Global Virtual Sports Betting Export and Import

5.2 United States Virtual Sports Betting Export and Import (2015-2020)

5.3 Europe Virtual Sports Betting Export and Import (2015-2020)

5.4 China Virtual Sports Betting Export and Import (2015-2020)

5.5 Japan Virtual Sports Betting Export and Import (2015-2020)

5.6 India Virtual Sports Betting Export and Import (2015-2020)

5.7 ...

6 Virtual Sports Betting Market - By Type

6.1 Global Virtual Sports Betting Production and Market Share by Types (2015-2020)

6.1.1 Global Virtual Sports Betting Production by Types (2015-2020)

6.1.2 Global Virtual Sports Betting Production Market Share by Types (2015-2020)

6.2 Global Virtual Sports Betting Value and Market Share by Types (2015-2020)

6.2.1 Global Virtual Sports Betting Value by Types (2015-2020)

6.2.2 Global Virtual Sports Betting Value Market Share by Types (2015-2020)

6.3 Global Virtual Sports Betting Production, Price and Growth Rate of Football (soccer) (2015-2020)
6.4 Global Virtual Sports Betting Production, Price and Growth Rate of Horse racing (2015-2020)
6.5 Global Virtual Sports Betting Production, Price and Growth Rate of Dog racing (2015-2020)
6.6 Global Virtual Sports Betting Production, Price and Growth Rate of Motor sports (2015-2020)
6.7 Global Virtual Sports Betting Production, Price and Growth Rate of Tennis (2015-2020)
6.8 Global Virtual Sports Betting Production, Price and Growth Rate of Basketball (2015-2020)
6.9 Global Virtual Sports Betting Production, Price and Growth Rate of Others (2015-2020)

7 Virtual Sports Betting Market - By Application

7.1 Global Virtual Sports Betting Consumption and Market Share by Applications (2015-2020)

7.1.1 Global Virtual Sports Betting Consumption by Applications (2015-2020)

7.1.2 Global Virtual Sports Betting Consumption Market Share by Applications (2015-2020)

7.2 Global Virtual Sports Betting Consumption and Growth Rate of Retail (2015-2020)
7.3 Global Virtual Sports Betting Consumption and Growth Rate of Web (2015-2020)
7.4 Global Virtual Sports Betting Consumption and Growth Rate of Mobile (2015-2020)
7.5 Global Virtual Sports Betting Consumption and Growth Rate of Terminal (2015-2020)

8 North America Virtual Sports Betting Market

8.1 North America Virtual Sports Betting Market Size

8.2 United States Virtual Sports Betting Market Size

8.3 Canada Virtual Sports Betting Market Size

8.4 Mexico Virtual Sports Betting Market Size

8.5 The Influence of COVID-19 on North America Market

9 Europe Virtual Sports Betting Market Analysis

9.1 Europe Virtual Sports Betting Market Size

9.2 Germany Virtual Sports Betting Market Size

9.3 United Kingdom Virtual Sports Betting Market Size

9.4 France Virtual Sports Betting Market Size

9.5 Italy Virtual Sports Betting Market Size

9.6 Spain Virtual Sports Betting Market Size

9.7 The Influence of COVID-19 on Europe Market

10 Asia-Pacific Virtual Sports Betting Market Analysis

10.1 Asia-Pacific Virtual Sports Betting Market Size

10.2 China Virtual Sports Betting Market Size

10.3 Japan Virtual Sports Betting Market Size

10.4 South Korea Virtual Sports Betting Market Size

10.5 Southeast Asia Virtual Sports Betting Market Size

10.6 India Virtual Sports Betting Market Size

10.7 The Influence of COVID-19 on Asia Pacific Market

11 Middle East and Africa Virtual Sports Betting Market Analysis

11.1 Middle East and Africa Virtual Sports Betting Market Size

11.2 Saudi Arabia Virtual Sports Betting Market Size

11.3 UAE Virtual Sports Betting Market Size

11.4 South Africa Virtual Sports Betting Market Size

11.5 The Influence of COVID-19 on Middle East and Africa Market

12 South America Virtual Sports Betting Market Analysis

12.1 South America Virtual Sports Betting Market Size

12.2 Brazil Virtual Sports Betting Market Size

12.3 The Influence of COVID-19 on South America Market

13 Company Profiles

13.1 Sisal
13.1.1 Sisal Basic Information
13.1.2 Sisal Product Profiles, Application and Specification
13.1.3 Sisal Virtual Sports Betting Market Performance (2015-2020)
13.2 SkyBet
13.2.1 SkyBet Basic Information
13.2.2 SkyBet Product Profiles, Application and Specification
13.2.3 SkyBet Virtual Sports Betting Market Performance (2015-2020)
13.3 Betfair
13.3.1 Betfair Basic Information
13.3.2 Betfair Product Profiles, Application and Specification
13.3.3 Betfair Virtual Sports Betting Market Performance (2015-2020)
13.4 Bet365
13.4.1 Bet365 Basic Information
13.4.2 Bet365 Product Profiles, Application and Specification
13.4.3 Bet365 Virtual Sports Betting Market Performance (2015-2020)
13.5 Lottomatica
13.5.1 Lottomatica Basic Information
13.5.2 Lottomatica Product Profiles, Application and Specification
13.5.3 Lottomatica Virtual Sports Betting Market Performance (2015-2020)
13.6 BetVictor
13.6.1 BetVictor Basic Information
13.6.2 BetVictor Product Profiles, Application and Specification
13.6.3 BetVictor Virtual Sports Betting Market Performance (2015-2020)
13.7 Sportingbet
13.7.1 Sportingbet Basic Information
13.7.2 Sportingbet Product Profiles, Application and Specification
13.7.3 Sportingbet Virtual Sports Betting Market Performance (2015-2020)
13.8 William Hill
13.8.1 William Hill Basic Information
13.8.2 William Hill Product Profiles, Application and Specification
13.8.3 William Hill Virtual Sports Betting Market Performance (2015-2020)
13.9 betradar
13.9.1 betradar Basic Information
13.9.2 betradar Product Profiles, Application and Specification
13.9.3 betradar Virtual Sports Betting Market Performance (2015-2020)
13.10 Ladbrokes
13.10.1 Ladbrokes Basic Information
13.10.2 Ladbrokes Product Profiles, Application and Specification
13.10.3 Ladbrokes Virtual Sports Betting Market Performance (2015-2020)
13.11 Kiron Interactive
13.11.1 Kiron Interactive Basic Information
13.11.2 Kiron Interactive Product Profiles, Application and Specification
13.11.3 Kiron Interactive Virtual Sports Betting Market Performance (2015-2020)

14 Market Forecast - By Regions

14.1 North America Virtual Sports Betting Market Forecast (2020-2025)

14.2 Europe Virtual Sports Betting Market Forecast (2020-2025)

14.3 Asia-Pacific Virtual Sports Betting Market Forecast (2020-2025)

14.4 Middle East and Africa Virtual Sports Betting Market Forecast (2020-2025)

14.5 South America Virtual Sports Betting Market Forecast (2020-2025)

15 Market Forecast - By Type and Applications

15.1 Global Virtual Sports Betting Market Forecast by Types (2020-2025)

15.1.1 Global Virtual Sports Betting Market Forecast Production and Market Share by Types (2020-2025)

15.1.2 Global Virtual Sports Betting Market Forecast Value and Market Share by Types (2020-2025)

15.2 Global Virtual Sports Betting Market Forecast by Applications (2020-2025)

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