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COVID-19 Outbreak-Global Casino Gaming Equipment Consumption Industry Market Report-Development Trends, Threats, Opportunities and Competitive Landscape in 2020

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Published on 01/19/2021| Code: MAR41115D| Category: Utilities| Total Pages: 119

A casino is a facility which houses and accommodates certain types of gambling activities. The industry that deals in casinos is called the gaming industry. Casinos are most commonly built near or combined with hotels, restaurants, retail shopping, cruise ships or other tourist attractions.

The Casino Gaming Equipment Consumption market revenue was xx.xx Million USD in 2019, and will reach xx.xx Million USD in 2025, with a CAGR of x.x% during 2020-2025.

Under COVID-19 outbreak globally, this report provides 360 degrees of analysis from supply chain, import and export control to regional government policy and future influence on the industry. Detailed analysis about market status (2015-2020), enterprise competition pattern, advantages and disadvantages of enterprise products, industry development trends (2020-2025), regional industrial layout characteristics and macroeconomic policies, industrial policy has also been included. From raw materials to end users of this industry are analyzed scientifically, the trends of product circulation and sales channel will be presented as well. Considering COVID-19, this report provides comprehensive and in-depth analysis on how the epidemic push this industry transformation and reform.

In COVID-19 outbreak, Chapter 2.2 of this report provides an analysis of the impact of COVID-19 on the global economy and the Casino Gaming Equipment Consumption industry.

Chapter 3.7 covers the analysis of the impact of COVID-19 from the perspective of the industry chain.

In addition, chapters 7-11 consider the impact of COVID-19 on the regional economy.

The Casino Gaming Equipment Consumption market can be split based on product types, major applications, and important countries as follows:

Key players in the global Casino Gaming Equipment Consumption market covered in Chapter 12:

Astro Gaming
Scientific Games
GTECH
Aristocrat Leisure
Galaxy Entertainment
Konami Gaming
APEX Gaming Technology
Everi Holdings
Gaming Partners International
Amatic Industries
Novomatic
Ainsworth Game Technology
Interblock
Universal Entertainment

In Chapter 4 and 14.1, on the basis of types, the Casino Gaming Equipment Consumption market from 2015 to 2025 is primarily split into:

Gaming Chips
Slot Machines
Casino Tables
Video Poker Machines
Other

In Chapter 5 and 14.2, on the basis of applications, the Casino Gaming Equipment Consumption market from 2015 to 2025 covers:

Replacement
New/ Expansion

Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2015-2025) of the following regions are covered in Chapter 6, 7, 8, 9, 10, 11, 14:

North America (Covered in Chapter 7 and 14)

United States

Canada

Mexico

Europe (Covered in Chapter 8 and 14)

Germany

UK

France

Italy

Spain

Russia

Others

Asia-Pacific (Covered in Chapter 9 and 14)

China

Japan

South Korea

Australia

India

Southeast Asia

Others

Middle East and Africa (Covered in Chapter 10 and 14)

Saudi Arabia

UAE

Egypt

Nigeria

South Africa

Others

South America (Covered in Chapter 11 and 14)

Brazil

Argentina

Columbia

Chile

Others

Years considered for this report:

Historical Years: 2015-2019

Base Year: 2019

Estimated Year: 2020

Forecast Period: 2020-2025

Table of Content

1 Casino Gaming Equipment Consumption Introduction and Market Overview

1.1 Objectives of the Study

1.2 Overview of Casino Gaming Equipment Consumption

1.3 Scope of The Study

1.3.1 Key Market Segments

1.3.2 Players Covered

1.3.3 COVID-19's impact on the Casino Gaming Equipment Consumption industry

1.4 Methodology of The Study

1.5 Research Data Source

2 Executive Summary

2.1 Market Overview

2.1.1 Global Casino Gaming Equipment Consumption Market Size, 2015 – 2020

2.1.2 Global Casino Gaming Equipment Consumption Market Size by Type, 2015 – 2020

2.1.3 Global Casino Gaming Equipment Consumption Market Size by Application, 2015 – 2020

2.1.4 Global Casino Gaming Equipment Consumption Market Size by Region, 2015 - 2025

2.2 Business Environment Analysis

2.2.1 Global COVID-19 Status and Economic Overview

2.2.2 Influence of COVID-19 Outbreak on Casino Gaming Equipment Consumption Industry Development

3 Industry Chain Analysis

3.1 Upstream Raw Material Suppliers of Casino Gaming Equipment Consumption Analysis

3.2 Major Players of Casino Gaming Equipment Consumption

3.3 Casino Gaming Equipment Consumption Manufacturing Cost Structure Analysis

3.3.1 Production Process Analysis

3.3.2 Manufacturing Cost Structure of Casino Gaming Equipment Consumption

3.3.3 Labor Cost of Casino Gaming Equipment Consumption

3.4 Market Distributors of Casino Gaming Equipment Consumption

3.5 Major Downstream Buyers of Casino Gaming Equipment Consumption Analysis

3.6 The Impact of Covid-19 From the Perspective of Industry Chain

3.7 Regional Import and Export Controls Will Exist for a Long Time

3.8 Continued downward PMI Spreads Globally

4 Global Casino Gaming Equipment Consumption Market, by Type

4.1 Global Casino Gaming Equipment Consumption Value and Market Share by Type (2015-2020)

4.2 Global Casino Gaming Equipment Consumption Production and Market Share by Type (2015-2020)

4.3 Global Casino Gaming Equipment Consumption Value and Growth Rate by Type (2015-2020)

4.3.1 Global Casino Gaming Equipment Consumption Value and Growth Rate of Gaming Chips
4.3.2 Global Casino Gaming Equipment Consumption Value and Growth Rate of Slot Machines
4.3.3 Global Casino Gaming Equipment Consumption Value and Growth Rate of Casino Tables
4.3.4 Global Casino Gaming Equipment Consumption Value and Growth Rate of Video Poker Machines
4.3.5 Global Casino Gaming Equipment Consumption Value and Growth Rate of Other
4.4 Global Casino Gaming Equipment Consumption Price Analysis by Type (2015-2020)

5 Casino Gaming Equipment Consumption Market, by Application

5.1 Downstream Market Overview

5.2 Global Casino Gaming Equipment Consumption Consumption and Market Share by Application (2015-2020)

5.3 Global Casino Gaming Equipment Consumption Consumption and Growth Rate by Application (2015-2020)

5.3.1 Global Casino Gaming Equipment Consumption Consumption and Growth Rate of Replacement (2015-2020)
5.3.2 Global Casino Gaming Equipment Consumption Consumption and Growth Rate of New/ Expansion (2015-2020)

6 Global Casino Gaming Equipment Consumption Market Analysis by Regions

6.1 Global Casino Gaming Equipment Consumption Sales, Revenue and Market Share by Regions

6.1.1 Global Casino Gaming Equipment Consumption Sales by Regions (2015-2020)

6.1.2 Global Casino Gaming Equipment Consumption Revenue by Regions (2015-2020)

6.2 North America Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

6.3 Europe Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

6.4 Asia-Pacific Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

6.5 Middle East and Africa Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

6.6 South America Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

7 North America Casino Gaming Equipment Consumption Market Analysis by Countries

7.1 The Influence of COVID-19 on North America Market

7.2 North America Casino Gaming Equipment Consumption Sales, Revenue and Market Share by Countries

7.2.1 North America Casino Gaming Equipment Consumption Sales by Countries (2015-2020)

7.2.2 North America Casino Gaming Equipment Consumption Revenue by Countries (2015-2020)

7.3 United States Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

7.4 Canada Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

7.5 Mexico Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

8 Europe Casino Gaming Equipment Consumption Market Analysis by Countries

8.1 The Influence of COVID-19 on Europe Market

8.2 Europe Casino Gaming Equipment Consumption Sales, Revenue and Market Share by Countries

8.2.1 Europe Casino Gaming Equipment Consumption Sales by Countries (2015-2020)

8.2.2 Europe Casino Gaming Equipment Consumption Revenue by Countries (2015-2020)

8.3 Germany Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

8.4 UK Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

8.5 France Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

8.6 Italy Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

8.7 Spain Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

8.8 Russia Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

9 Asia Pacific Casino Gaming Equipment Consumption Market Analysis by Countries

9.1 The Influence of COVID-19 on Asia Pacific Market

9.2 Asia Pacific Casino Gaming Equipment Consumption Sales, Revenue and Market Share by Countries

9.2.1 Asia Pacific Casino Gaming Equipment Consumption Sales by Countries (2015-2020)

9.2.2 Asia Pacific Casino Gaming Equipment Consumption Revenue by Countries (2015-2020)

9.3 China Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

9.4 Japan Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

9.5 South Korea Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

9.6 India Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

9.7 Southeast Asia Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

9.8 Australia Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

10 Middle East and Africa Casino Gaming Equipment Consumption Market Analysis by Countries

10.1 The Influence of COVID-19 on Middle East and Africa Market

10.2 Middle East and Africa Casino Gaming Equipment Consumption Sales, Revenue and Market Share by Countries

10.2.1 Middle East and Africa Casino Gaming Equipment Consumption Sales by Countries (2015-2020)

10.2.2 Middle East and Africa Casino Gaming Equipment Consumption Revenue by Countries (2015-2020)

10.3 Saudi Arabia Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

10.4 UAE Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

10.5 Egypt Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

10.6 Nigeria Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

10.7 South Africa Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

11 South America Casino Gaming Equipment Consumption Market Analysis by Countries

11.1 The Influence of COVID-19 on Middle East and Africa Market

11.2 South America Casino Gaming Equipment Consumption Sales, Revenue and Market Share by Countries

11.2.1 South America Casino Gaming Equipment Consumption Sales by Countries (2015-2020)

11.2.2 South America Casino Gaming Equipment Consumption Revenue by Countries (2015-2020)

11.3 Brazil Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

11.4 Argentina Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

11.5 Columbia Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

11.6 Chile Casino Gaming Equipment Consumption Sales and Growth Rate (2015-2020)

12 Competitive Landscape

12.1 Astro Gaming
12.1.1 Astro Gaming Basic Information
12.1.2 Casino Gaming Equipment Consumption Product Introduction
12.1.3 Astro Gaming Production, Value, Price, Gross Margin 2015-2020
12.2 Scientific Games
12.2.1 Scientific Games Basic Information
12.2.2 Casino Gaming Equipment Consumption Product Introduction
12.2.3 Scientific Games Production, Value, Price, Gross Margin 2015-2020
12.3 GTECH
12.3.1 GTECH Basic Information
12.3.2 Casino Gaming Equipment Consumption Product Introduction
12.3.3 GTECH Production, Value, Price, Gross Margin 2015-2020
12.4 Aristocrat Leisure
12.4.1 Aristocrat Leisure Basic Information
12.4.2 Casino Gaming Equipment Consumption Product Introduction
12.4.3 Aristocrat Leisure Production, Value, Price, Gross Margin 2015-2020
12.5 Galaxy Entertainment
12.5.1 Galaxy Entertainment Basic Information
12.5.2 Casino Gaming Equipment Consumption Product Introduction
12.5.3 Galaxy Entertainment Production, Value, Price, Gross Margin 2015-2020
12.6 Konami Gaming
12.6.1 Konami Gaming Basic Information
12.6.2 Casino Gaming Equipment Consumption Product Introduction
12.6.3 Konami Gaming Production, Value, Price, Gross Margin 2015-2020
12.7 APEX Gaming Technology
12.7.1 APEX Gaming Technology Basic Information
12.7.2 Casino Gaming Equipment Consumption Product Introduction
12.7.3 APEX Gaming Technology Production, Value, Price, Gross Margin 2015-2020
12.8 Everi Holdings
12.8.1 Everi Holdings Basic Information
12.8.2 Casino Gaming Equipment Consumption Product Introduction
12.8.3 Everi Holdings Production, Value, Price, Gross Margin 2015-2020
12.9 Gaming Partners International
12.9.1 Gaming Partners International Basic Information
12.9.2 Casino Gaming Equipment Consumption Product Introduction
12.9.3 Gaming Partners International Production, Value, Price, Gross Margin 2015-2020
12.10 Amatic Industries
12.10.1 Amatic Industries Basic Information
12.10.2 Casino Gaming Equipment Consumption Product Introduction
12.10.3 Amatic Industries Production, Value, Price, Gross Margin 2015-2020
12.11 Novomatic
12.11.1 Novomatic Basic Information
12.11.2 Casino Gaming Equipment Consumption Product Introduction
12.11.3 Novomatic Production, Value, Price, Gross Margin 2015-2020
12.12 Ainsworth Game Technology
12.12.1 Ainsworth Game Technology Basic Information
12.12.2 Casino Gaming Equipment Consumption Product Introduction
12.12.3 Ainsworth Game Technology Production, Value, Price, Gross Margin 2015-2020
12.13 Interblock
12.13.1 Interblock Basic Information
12.13.2 Casino Gaming Equipment Consumption Product Introduction
12.13.3 Interblock Production, Value, Price, Gross Margin 2015-2020
12.14 Universal Entertainment
12.14.1 Universal Entertainment Basic Information
12.14.2 Casino Gaming Equipment Consumption Product Introduction
12.14.3 Universal Entertainment Production, Value, Price, Gross Margin 2015-2020

13 Industry Outlook

13.1 Market Driver Analysis

13.1.2 Market Restraints Analysis

13.1.3 Market Trends Analysis

13.2 Merger, Acquisition and New Investment

13.3 News of Product Release

14 Global Casino Gaming Equipment Consumption Market Forecast

14.1 Global Casino Gaming Equipment Consumption Market Value & Volume Forecast, by Type (2020-2025)

14.1.1 Gaming Chips Market Value and Volume Forecast (2020-2025)
14.1.2 Slot Machines Market Value and Volume Forecast (2020-2025)
14.1.3 Casino Tables Market Value and Volume Forecast (2020-2025)
14.1.4 Video Poker Machines Market Value and Volume Forecast (2020-2025)
14.1.5 Other Market Value and Volume Forecast (2020-2025)
14.2 Global Casino Gaming Equipment Consumption Market Value & Volume Forecast, by Application (2020-2025)

14.2.1 Replacement Market Value and Volume Forecast (2020-2025)
14.2.2 New/ Expansion Market Value and Volume Forecast (2020-2025)
14.3 Casino Gaming Equipment Consumption Market Analysis and Forecast by Region

14.3.1 North America Market Value and Consumption Forecast (2020-2025)

14.3.2 Europe Market Value and Consumption Forecast (2020-2025)

14.3.3 Asia Pacific Market Value and Consumption Forecast (2020-2025)

14.3.4 Middle East and Africa Market Value and Consumption Forecast (2020-2025)

14.3.5 South America Market Value and Consumption Forecast (2020-2025)

15 New Project Feasibility Analysis

15.1 Industry Barriers and New Entrants SWOT Analysis

15.1.1 Porter’s Five Forces Analysis

15.1.2 New Entrants SWOT Analysis

15.2 Analysis and Suggestions on New Project Investment

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