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COVID-19 Outbreak-Global Casino and Gaming Industry Market Report-Development Trends, Threats, Opportunities and Competitive Landscape in 2020

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Published on 01/14/2021| Code: MAR41115D| Category: Utilities| Total Pages: 116

The Casino and Gaming market revenue was xx.xx Million USD in 2019, and will reach xx.xx Million USD in 2025, with a CAGR of x.x% during 2020-2025.

Under COVID-19 outbreak globally, this report provides 360 degrees of analysis from supply chain, import and export control to regional government policy and future influence on the industry. Detailed analysis about market status (2015-2020), enterprise competition pattern, advantages and disadvantages of enterprise products, industry development trends (2020-2025), regional industrial layout characteristics and macroeconomic policies, industrial policy has also been included. From raw materials to end users of this industry are analyzed scientifically, the trends of product circulation and sales channel will be presented as well. Considering COVID-19, this report provides comprehensive and in-depth analysis on how the epidemic push this industry transformation and reform.

In COVID-19 outbreak, Chapter 2.2 of this report provides an analysis of the impact of COVID-19 on the global economy and the Casino and Gaming industry.

Chapter 3.7 covers the analysis of the impact of COVID-19 from the perspective of the industry chain.

In addition, chapters 7-11 consider the impact of COVID-19 on the regional economy.

The Casino and Gaming market can be split based on product types, major applications, and important countries as follows:

Key players in the global Casino and Gaming market covered in Chapter 12:

Delaware Park
Betfair Online Casino Games
Las Vegas Sands
City of Dreams Manila
MGM Resorts
Boyd Gaming
888 Holdings
Caesars Entertainment
SJM Holdings
Galaxy Entertainment

In Chapter 4 and 14.1, on the basis of types, the Casino and Gaming market from 2015 to 2025 is primarily split into:

Land-based Casino Gaming
Online Casino Gaming

In Chapter 5 and 14.2, on the basis of applications, the Casino and Gaming market from 2015 to 2025 covers:

Online
Offline

Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2015-2025) of the following regions are covered in Chapter 6, 7, 8, 9, 10, 11, 14:

North America (Covered in Chapter 7 and 14)

United States

Canada

Mexico

Europe (Covered in Chapter 8 and 14)

Germany

UK

France

Italy

Spain

Russia

Others

Asia-Pacific (Covered in Chapter 9 and 14)

China

Japan

South Korea

Australia

India

Southeast Asia

Others

Middle East and Africa (Covered in Chapter 10 and 14)

Saudi Arabia

UAE

Egypt

Nigeria

South Africa

Others

South America (Covered in Chapter 11 and 14)

Brazil

Argentina

Columbia

Chile

Others

Years considered for this report:

Historical Years: 2015-2019

Base Year: 2019

Estimated Year: 2020

Forecast Period: 2020-2025

Table of Content

1 Casino and Gaming Introduction and Market Overview

1.1 Objectives of the Study

1.2 Overview of Casino and Gaming

1.3 Scope of The Study

1.3.1 Key Market Segments

1.3.2 Players Covered

1.3.3 COVID-19's impact on the Casino and Gaming industry

1.4 Methodology of The Study

1.5 Research Data Source

2 Executive Summary

2.1 Market Overview

2.1.1 Global Casino and Gaming Market Size, 2015 – 2020

2.1.2 Global Casino and Gaming Market Size by Type, 2015 – 2020

2.1.3 Global Casino and Gaming Market Size by Application, 2015 – 2020

2.1.4 Global Casino and Gaming Market Size by Region, 2015 - 2025

2.2 Business Environment Analysis

2.2.1 Global COVID-19 Status and Economic Overview

2.2.2 Influence of COVID-19 Outbreak on Casino and Gaming Industry Development

3 Industry Chain Analysis

3.1 Upstream Raw Material Suppliers of Casino and Gaming Analysis

3.2 Major Players of Casino and Gaming

3.3 Casino and Gaming Manufacturing Cost Structure Analysis

3.3.1 Production Process Analysis

3.3.2 Manufacturing Cost Structure of Casino and Gaming

3.3.3 Labor Cost of Casino and Gaming

3.4 Market Distributors of Casino and Gaming

3.5 Major Downstream Buyers of Casino and Gaming Analysis

3.6 The Impact of Covid-19 From the Perspective of Industry Chain

3.7 Regional Import and Export Controls Will Exist for a Long Time

3.8 Continued downward PMI Spreads Globally

4 Global Casino and Gaming Market, by Type

4.1 Global Casino and Gaming Value and Market Share by Type (2015-2020)

4.2 Global Casino and Gaming Production and Market Share by Type (2015-2020)

4.3 Global Casino and Gaming Value and Growth Rate by Type (2015-2020)

4.3.1 Global Casino and Gaming Value and Growth Rate of Land-based Casino Gaming
4.3.2 Global Casino and Gaming Value and Growth Rate of Online Casino Gaming
4.4 Global Casino and Gaming Price Analysis by Type (2015-2020)

5 Casino and Gaming Market, by Application

5.1 Downstream Market Overview

5.2 Global Casino and Gaming Consumption and Market Share by Application (2015-2020)

5.3 Global Casino and Gaming Consumption and Growth Rate by Application (2015-2020)

5.3.1 Global Casino and Gaming Consumption and Growth Rate of Online (2015-2020)
5.3.2 Global Casino and Gaming Consumption and Growth Rate of Offline (2015-2020)

6 Global Casino and Gaming Market Analysis by Regions

6.1 Global Casino and Gaming Sales, Revenue and Market Share by Regions

6.1.1 Global Casino and Gaming Sales by Regions (2015-2020)

6.1.2 Global Casino and Gaming Revenue by Regions (2015-2020)

6.2 North America Casino and Gaming Sales and Growth Rate (2015-2020)

6.3 Europe Casino and Gaming Sales and Growth Rate (2015-2020)

6.4 Asia-Pacific Casino and Gaming Sales and Growth Rate (2015-2020)

6.5 Middle East and Africa Casino and Gaming Sales and Growth Rate (2015-2020)

6.6 South America Casino and Gaming Sales and Growth Rate (2015-2020)

7 North America Casino and Gaming Market Analysis by Countries

7.1 The Influence of COVID-19 on North America Market

7.2 North America Casino and Gaming Sales, Revenue and Market Share by Countries

7.2.1 North America Casino and Gaming Sales by Countries (2015-2020)

7.2.2 North America Casino and Gaming Revenue by Countries (2015-2020)

7.3 United States Casino and Gaming Sales and Growth Rate (2015-2020)

7.4 Canada Casino and Gaming Sales and Growth Rate (2015-2020)

7.5 Mexico Casino and Gaming Sales and Growth Rate (2015-2020)

8 Europe Casino and Gaming Market Analysis by Countries

8.1 The Influence of COVID-19 on Europe Market

8.2 Europe Casino and Gaming Sales, Revenue and Market Share by Countries

8.2.1 Europe Casino and Gaming Sales by Countries (2015-2020)

8.2.2 Europe Casino and Gaming Revenue by Countries (2015-2020)

8.3 Germany Casino and Gaming Sales and Growth Rate (2015-2020)

8.4 UK Casino and Gaming Sales and Growth Rate (2015-2020)

8.5 France Casino and Gaming Sales and Growth Rate (2015-2020)

8.6 Italy Casino and Gaming Sales and Growth Rate (2015-2020)

8.7 Spain Casino and Gaming Sales and Growth Rate (2015-2020)

8.8 Russia Casino and Gaming Sales and Growth Rate (2015-2020)

9 Asia Pacific Casino and Gaming Market Analysis by Countries

9.1 The Influence of COVID-19 on Asia Pacific Market

9.2 Asia Pacific Casino and Gaming Sales, Revenue and Market Share by Countries

9.2.1 Asia Pacific Casino and Gaming Sales by Countries (2015-2020)

9.2.2 Asia Pacific Casino and Gaming Revenue by Countries (2015-2020)

9.3 China Casino and Gaming Sales and Growth Rate (2015-2020)

9.4 Japan Casino and Gaming Sales and Growth Rate (2015-2020)

9.5 South Korea Casino and Gaming Sales and Growth Rate (2015-2020)

9.6 India Casino and Gaming Sales and Growth Rate (2015-2020)

9.7 Southeast Asia Casino and Gaming Sales and Growth Rate (2015-2020)

9.8 Australia Casino and Gaming Sales and Growth Rate (2015-2020)

10 Middle East and Africa Casino and Gaming Market Analysis by Countries

10.1 The Influence of COVID-19 on Middle East and Africa Market

10.2 Middle East and Africa Casino and Gaming Sales, Revenue and Market Share by Countries

10.2.1 Middle East and Africa Casino and Gaming Sales by Countries (2015-2020)

10.2.2 Middle East and Africa Casino and Gaming Revenue by Countries (2015-2020)

10.3 Saudi Arabia Casino and Gaming Sales and Growth Rate (2015-2020)

10.4 UAE Casino and Gaming Sales and Growth Rate (2015-2020)

10.5 Egypt Casino and Gaming Sales and Growth Rate (2015-2020)

10.6 Nigeria Casino and Gaming Sales and Growth Rate (2015-2020)

10.7 South Africa Casino and Gaming Sales and Growth Rate (2015-2020)

11 South America Casino and Gaming Market Analysis by Countries

11.1 The Influence of COVID-19 on Middle East and Africa Market

11.2 South America Casino and Gaming Sales, Revenue and Market Share by Countries

11.2.1 South America Casino and Gaming Sales by Countries (2015-2020)

11.2.2 South America Casino and Gaming Revenue by Countries (2015-2020)

11.3 Brazil Casino and Gaming Sales and Growth Rate (2015-2020)

11.4 Argentina Casino and Gaming Sales and Growth Rate (2015-2020)

11.5 Columbia Casino and Gaming Sales and Growth Rate (2015-2020)

11.6 Chile Casino and Gaming Sales and Growth Rate (2015-2020)

12 Competitive Landscape

12.1 Delaware Park
12.1.1 Delaware Park Basic Information
12.1.2 Casino and Gaming Product Introduction
12.1.3 Delaware Park Production, Value, Price, Gross Margin 2015-2020
12.2 Betfair Online Casino Games
12.2.1 Betfair Online Casino Games Basic Information
12.2.2 Casino and Gaming Product Introduction
12.2.3 Betfair Online Casino Games Production, Value, Price, Gross Margin 2015-2020
12.3 Las Vegas Sands
12.3.1 Las Vegas Sands Basic Information
12.3.2 Casino and Gaming Product Introduction
12.3.3 Las Vegas Sands Production, Value, Price, Gross Margin 2015-2020
12.4 City of Dreams Manila
12.4.1 City of Dreams Manila Basic Information
12.4.2 Casino and Gaming Product Introduction
12.4.3 City of Dreams Manila Production, Value, Price, Gross Margin 2015-2020
12.5 MGM Resorts
12.5.1 MGM Resorts Basic Information
12.5.2 Casino and Gaming Product Introduction
12.5.3 MGM Resorts Production, Value, Price, Gross Margin 2015-2020
12.6 Boyd Gaming
12.6.1 Boyd Gaming Basic Information
12.6.2 Casino and Gaming Product Introduction
12.6.3 Boyd Gaming Production, Value, Price, Gross Margin 2015-2020
12.7 888 Holdings
12.7.1 888 Holdings Basic Information
12.7.2 Casino and Gaming Product Introduction
12.7.3 888 Holdings Production, Value, Price, Gross Margin 2015-2020
12.8 Caesars Entertainment
12.8.1 Caesars Entertainment Basic Information
12.8.2 Casino and Gaming Product Introduction
12.8.3 Caesars Entertainment Production, Value, Price, Gross Margin 2015-2020
12.9 SJM Holdings
12.9.1 SJM Holdings Basic Information
12.9.2 Casino and Gaming Product Introduction
12.9.3 SJM Holdings Production, Value, Price, Gross Margin 2015-2020
12.10 Galaxy Entertainment
12.10.1 Galaxy Entertainment Basic Information
12.10.2 Casino and Gaming Product Introduction
12.10.3 Galaxy Entertainment Production, Value, Price, Gross Margin 2015-2020

13 Industry Outlook

13.1 Market Driver Analysis

13.1.2 Market Restraints Analysis

13.1.3 Market Trends Analysis

13.2 Merger, Acquisition and New Investment

13.3 News of Product Release

14 Global Casino and Gaming Market Forecast

14.1 Global Casino and Gaming Market Value & Volume Forecast, by Type (2020-2025)

14.1.1 Land-based Casino Gaming Market Value and Volume Forecast (2020-2025)
14.1.2 Online Casino Gaming Market Value and Volume Forecast (2020-2025)
14.2 Global Casino and Gaming Market Value & Volume Forecast, by Application (2020-2025)

14.2.1 Online Market Value and Volume Forecast (2020-2025)
14.2.2 Offline Market Value and Volume Forecast (2020-2025)
14.3 Casino and Gaming Market Analysis and Forecast by Region

14.3.1 North America Market Value and Consumption Forecast (2020-2025)

14.3.2 Europe Market Value and Consumption Forecast (2020-2025)

14.3.3 Asia Pacific Market Value and Consumption Forecast (2020-2025)

14.3.4 Middle East and Africa Market Value and Consumption Forecast (2020-2025)

14.3.5 South America Market Value and Consumption Forecast (2020-2025)

15 New Project Feasibility Analysis

15.1 Industry Barriers and New Entrants SWOT Analysis

15.1.1 Porter’s Five Forces Analysis

15.1.2 New Entrants SWOT Analysis

15.2 Analysis and Suggestions on New Project Investment

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